- Once you have downloaded the Unreal Engine 5.2.1 open the Epic Games Launcher
- In the top right launch the Unreal Engine
- Create a project
- Once the project opens select the Edit Menu and select Plugins
- Inside the Plugins menu search for ‘Live Link’ and enable the plugins seen below: (Some of these may already be enabled)
- Once these plugins are enabled save and relaunch your project
- Once you have relaunched your project select the Window Menu -> Virtual Production -> Live Link
- In the Live Link Menu select source and add the IP address for your computer and the same Remote Port Number configured on the Network Adapter (54322)
- Select Add
- Now when you drive the ST4 you should see camera 255 show up this means the ST4 is sending telemetry to Unreal Engine
- Now you need to link that telemetry to a camera actor. In the Main project tab select the Item you are attaching the camera actor too. In our example I chose the Player Start
- Add your Cine Camera
- Add a Live Link controller to your Cine Camera
- Once you have added the Live Link controller and given it a name (optional) select the live link controller object in the details pane and in the settings click the drop down box for Subject Representation and choose the Camera 255 option to link the ST4 data to the Camera Actor
- Now when you drive the ST4 around you should see the cine camera in your scene drive around the virtual scene as well
- You are now ready to start playing with Virtual Production
Comments
0 comments
Please sign in to leave a comment.